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The Handbook for Automatic Super Resolution
Working wonderfully with Windows, Microsoft has included a neat new capability to the Copilot+ PCℴ dubbed Automatic Super Resolution (Auto SR). This method automatically improves a number of current games using powerful artificial intelligence, therefore enhancing frame rates and maintaining visual details∃.
How SR Uses Auto
Auto SR enhances high-density images by use of powerful artificial intelligence technologies. Then it automatically reduces the rendering resolution of the game to increase frame rates. This performs for both a quicker and more comprehensive gaming experience.
Copilot+ requires PCs with ²⁺⁶.
Only Copilot+ PCs with a Snapdragon® X Series CPU with Hexagon NPU and an integrated GPU⁺ may be used with Auto SR These PCs have a neural processing unit (NPU) capable of 40 Tera Operations Per Second (TOPS), at least 16GB of RAM, and 256GB of storage.
Auto SR²’s impact [10]
Usually, Auto SR is used for a collection of games certified by Microsoft[10]. Using Auto SR improves games such Dark Souls III, God of War, Kingdom Come: Deliverance, Resident Evil 2, Resident Evil 3, Sekiro Shadows Die Twice, Sniper Ghost Warrior Contracts 2, and The Witcher 3 naturally.
Auto SR⁹: The Future
With Automatic Super Resolution⁴ Microsoft can completely redesign the gaming scenario. One thing we know for sure while we wait for additional data is that the gaming business will be greatly impacted by Microsoft’s Automatic Super Resolution.
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