With its new update to FidelityFX Super Resolution (FSR), AMD continues to push the limits of what is possible in game graphics. At the Game Developers Conference (GDC) 2024, the company announced FSR 3.1, which has a lot of great new features and major changes.
Increasing the quality of an image
With FSR 3.1, picture quality is better when upscaling:
Stability: There is less flashing and swirling around things, both when they are still and when they are moving.
Ghosting Reduction: Better retention of detail, which makes images clearer.
These updates make sure that players have a better and more enjoyable game experience.
Taking Frame Generation Away
Taking FSR away from Fluid Motion Frames (FMF) technology is one of the most important changes. In this way, AMD makes it possible for FSR 3.1’s frame creation to work with other upscaling tools without any problems. This adaptability gives game makers new and interesting options; they can now use FSR along with other methods to get the best results.
New FidelityFX API from AMD
AMD is releasing a new FidelityFX API to make development easier and improve support. This API makes testing easier for people who make games and makes sure that they will work with future versions of FSR. FSR 3.1 also now works with Vulkan and the Xbox Game Development Kit (GDK).
Ratchet and Clank: Rift Apart is the way to go.
Ratchet & Clank: Rift Apart, which was made by Insomniac Games, Nixxes Software, and Sony Interactive Entertainment, is the first game to use FSR 3.1. All of FSR 3.1’s changes will be added to this update. For example, frame generation and upscaling will no longer be tied together. This well-known game will have better graphics and run more smoothly for players.
As the ecosystem grows,
Since FSR 3 was first released, its use has gone through the roof. FSR 3.1 is now supported by more than 40 games, which shows how useful and popular it is. This technology is being used by games like Like a Dragon: Infinite Wealth, Starfield, and The Last of Us Part I, which promises better performance on a wide range of hardware.
A Look Ahead
AMD is still fully committed to making game technology better. We expect even more improvements in speed and graphic quality as FSR grows. Watch out for FSR 3.1 on GPUOpen in the second quarter, and get ready for a new age of great games.
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